Website powered by

Halo 5 - Argent Moon Shipyard Vista

For the shipyard area I built out the vista geometry with a palette of modular construction pieces I developed that used existing tiling textures that would work for both this level-opening shot as well as act as the skybox as you travel the ship below. The ship under-construction exterior was done by Andy Bosold, level design by Chris French, lighting by Rae Chen, with Chris Ryzebol as map lead.